Setting Up Your First Godot Project
Step-by-step walkthrough of downloading Godot, creating a new project, and understanding the editor interface for beginners.
Read MoreLearn game development with the open-source Godot engine. Training resources from Wollongong’s community.
Everything you need to know to get started with game development
No licensing fees. The full engine is available at zero cost. You’re not locked into a subscription model or vendor lock-in.
Build once, deploy everywhere. Windows, Mac, Linux, iOS, Android, and web. Your game runs on any platform without major rewrites.
Learn GDScript, a Python-like language designed for game development. It’s intuitive and forgiving for developers just starting out.
Curated articles to help you master Godot development
Step-by-step walkthrough of downloading Godot, creating a new project, and understanding the editor interface for beginners.
Read MoreLearn how Godot’s node-based architecture works and why scenes are the foundation of every game you’ll build with this engine.
Read MoreIntroduction to GDScript syntax with practical examples. We’ll cover variables, functions, and basic game logic you can use immediately.
Read MoreExplore Godot’s built-in physics engine. We’ll show you how to add realistic movement and detect when objects collide in your games.
Read MoreThese guides are designed for self-paced learning. Don’t feel pressured to move quickly. Each concept builds on the previous one, so take time to experiment and practice before moving forward.
The Wollongong open source community is active and welcoming. If you get stuck, there are forums and Discord channels where experienced developers share tips. You’re not learning alone.
Most people find that the hands-on approach works best — read a concept, then open Godot and try it yourself. Real learning happens when you’re making something, not just reading about it.